After having the last 3 sections focus on specific aspects of horror games, I want to leave the last one as a sort of “Final overview” section – Presenting various different statements to again be rated in scariness, from 1 being least to 5 being most.
These will be general horror tropes so I can get a feel of other aspects I could potentially include in my level designs. The statements I’ll present are:
- Being unable to defend yourself
- Having very limited means to defend yourself
- Constant pursuit by enemies
- Knowing there are enemies, but not knowing what they look like
- Knowing there are enemies, but not knowing their behaviour, how they act and how they attack
- The sound of something getting closer to you
- Complete silence
- Darkness
- Fog
- Water
- Murky water
- Not knowing where to go
- Unexplained events (Doors opening/closing on their own and more)
- Having to go through/open a closed door
And finally, I’ll ask for closing thoughts from people (An optional question, as usual) for them to explain anything I may have missed.
The final survey is available for viewing here:
https://docs.google.com/forms/d/118w8HhUIzl1dQnongx0IkgbYNIB7VFtRA3F1Nb7EMkI/viewform#responses
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